﻿using System;
using Microsoft.Xna.Framework;

namespace Terraria.UI
{
	// Token: 0x0200011D RID: 285
	public class UIMouseEvent : UIEvent
	{
		// Token: 0x06000CAC RID: 3244 RVA: 0x0000CD13 File Offset: 0x0000AF13
		public UIMouseEvent(UIElement target, Vector2 mousePosition) : base(target)
		{
			this.MousePosition = mousePosition;
		}

		// Token: 0x04001049 RID: 4169
		public readonly Vector2 MousePosition;
	}
}
